===== Lobby ===== The lobby is the area in which you spawn when you login, die in the game, or when a round ends when you're still in the game. ---- Below are a few things you can find in the Lobby: {{::lobby_main.png?400|}} \\ {{:lobby_basement.png?400|}} ---- ** A.** Merchant- You can upgrade most weapon's capacity, buy clan vouchers and upgrade invetory or storage Space. \\ {{::lobby_merchant.png?64|}} \\ ** B.** Storage Chests- You can initially store up to four items there, but can upgrade storage space to a maximum of 12 (16 with a subscription). Each upgrade you do gives you two extra spaces. \\ {{::lobby_storage_chest.png?64|}} \\ ** C.** Repair Bench- Used to repair any broken melee weapons. \\ {{::lobby_repair_bench.png?64|}} \\ ** D.** Lobby Doors- Enter to join the current round when the doors are open. \\ {{::lobby_join_game.gif?64|}} \\ ** E.** Checker Board- Can be found on the main floor of lobby. Is a 2-player mini-game. (Click the pieces interact.) \\ {{::lobby_checkers.png?64|}} \\ ** F.** Stat Trackers- Used to check stats on any player currently logged in. \\ {{::lobby_stat_tracker.png?64|}} \\ ** G.** Beds- This is where you will always spawn if you died during a round. \\ {{::lobby_beds.png?96|}} \\ ** H.** Lost n' Found- Items that are dropped in lobby after a round ends by players are gathered here for anyone to use. \\ {{::lobby_lost_n_found.png?64|}} \\ ** I.** Bar- Bar for anyone who wants to sit back and relax. \\ {{::lobby_bar.png?96|}} \\ ** J.** Bestiary Room- Room of all the enemies in the game. \\ {{::lobby_bestiary_room.png?96|}} ---- ===== H.U.D ===== The HUD for The Last Conflict is simple and clean. It helps you use certain item much more easier and view on your/other player status. \\ {{::hud_screen.png?800|}} \\ \\ **A.** This is your character as it is seen in game by others and you. \\ {{::hud_player.png|}} \\ **1.** __Class Emblem-__ This is your current class you have chosen from the perk menu. \\ **2.** __Username-__ This is your username. \\ **3.** __Vital-Stats-__ This displays your current infection stat(blue-left) and your bleeding rate(red-right). If your infection levels reach 100% you will die and turn into a breaker zombie. If your bleeing levels reach 100% you bleed to death. \\ **4.** __Vital-Bar-__ This displays your health vitals. Green = Fine, Yellow = Caution, Red = Danger, Purple = Poison. If you get poisoned in a round it will be hard to determine your health vitals. \\ \\ **B.** This will display your item inventory. To open/close inventory just click it with your mouse. \\ {{::hud_inventory.gif|}} \\ \\ **C.** This displays your current vital-stats. \\ {{::hud_svitals.png?64|}} \\ **1.** __Stamina-__ Stamina affects how long you run, your ability to use melee weapons and how quickly you can break out from a zombies grapple. \\ **2.** __Bleeding-__ Once bleeding reaches 0% you will die. Bleeding only occurs after the player receives direct damage from the infected. To heal bleeding use bandage or F.Aid Spray. \\ **3.** __Infection-__ Once infection reaches 100% you will die and turn into a breaker zombie. Only the antidote can cure infection. \\ \\ **D.** This displays your kill count, money and how much B.P(Boss-Points) you acquired. \\ {{::hud_sbox.png?200|}} \\ **1.** __Kills-__ Displays how much kills you acquired in the current round. \\ **2.** __Money-__ Displayes how much money you currently have. \\ **3.** __Boss-Points(B.P)-__ B.P is acquired by how much kills, times you healed your partners and how many successful repairs you made in a round. The higher the points the more stronger B.O.Ws you get to play as and once you have a full bar of 100.pts you may choose to play as a boss. If you choose to play as a boss the B.P resets back to 0. \\ \\ **E.** Displays the current weapon you are using in your left-hand. To use the left-hand weapon press "F" and to reload press "R". \\ **F.** Displays the current weapon you are using in your right-hand. To use the right-hand weapon press "H" and to reload press "Y". \\ {{::hud_guns.GIF|}} \\ \\ **G.** This will display your current portrait.(Note: You upload a portrait in options.) \\ {{::hud_potrait.png?64|}} \\ \\ **H.** This displays your health vitals. Green = Fine, Yellow = Caution, Red = Danger, Purple = Poison. If you get poisoned in a round it will be hard to determine your health vitals. \\ {{:hud_vitals.gif?200|}} \\ \\ **I.** This is where your class-item will appear once you acquired one. Click or drag and drop to use. \\ {{::hud_key-item.GIF|}} \\ \\ **J.** Special items you acquire will show up here. To use press "T" or click on it and click on the map to throw it there. To cycle special items press "W". \\ {{::hud_special-item.GIF|}} \\ \\ **K.** Click here to open up the perk menu.(Note: Only works when your in the lobby) \\ {{::hud_perks.png|}} \\ \\ **L.** Click here to open up your mini-map.(Note: Only works when your in a round) \\ {{::hud_map.png|}} \\ \\ **M.** Click this to toggle on the quick tutorial guide. (Everything goes grey when its active.) \\ **N.** Click to open the help menu guide. \\ {{::hud_help.png?96|}}