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Monsters
Monsters spawn in increasing difficulty every ~3 minutes. The difficulty levels can be thought of like the following:
Level 1 Melee Hitters

These monsters spawn in abundance and fill the map in hordes. They are generally weak with little to no special attacks and attributes but their strength comes in numbers.
Level 2 Glass cannons
Glass cannon monsters have low health but make up for it in terms of agility and special abilities, namely flight and in case of mite explosions in case of spiders.
Level 3 Agiles
Agile monsters have medium to low health but have fast agility and can catch players off guard, being able to leap and zig zag!





