monsters

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Monsters

Monsters spawn in increasing difficulty every ~3 minutes. The difficulty levels can be thought of like the following:

These monsters spawn in abundance and fill the map in hordes. They are generally weak with little to no special attacks and attributes but their strength comes in numbers.

Glass cannon monsters have low health but make up for it in terms of agility and special abilities, namely flight and in case of mite explosions in case of spiders.

Agile monsters have medium to low health but have fast agility and can catch players off guard, being able to leap and zig zag!

Snatchers have pretty high health and can disrupt players significantly due to their snatching abilities that disrupt players from shooting and moving

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  • Last modified: 2026/07/16 21:36
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