skins

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skins [2022/09/14 21:25] – removed mistake, its not tiredidle detail should not be optional adminskins [2022/11/28 23:35] – fixed heading admin
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   - {{:anim-tiredidle_e.gif|}} tiredidle   - {{:anim-tiredidle_e.gif|}} tiredidle
   - {{:anim-walk.gif|}} walk   - {{:anim-walk.gif|}} walk
-  - {{:anim-wink.gif?100|}} wink +  - {{:anim-wink.gif|}} wink 
-  - {{:anim-shoothandgun_e.gif?100|}} handgun +  - {{:anim-shoothandgun_e.gif|}} handgun 
-  - {{:anim-shootmachineh_e.gif?100|}} machineh +  - {{:anim-shootmachineh_e.gif|}} machineh 
-  - {{:anim-melee_e.gif?100|}} melee +  - {{:anim-melee_e.gif|}} melee 
-  - {{:anim-shootshotgun_e.gif?100|}} shotgun+  - {{:anim-shootshotgun_e.gif|}} shotgun
 //Credits to .foxel, Marcus, and Cheery// //Credits to .foxel, Marcus, and Cheery//
  
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   * **Put parts in the correct layers**, make sure there are no body pixels on the head layer and vise versa   * **Put parts in the correct layers**, make sure there are no body pixels on the head layer and vise versa
   * Remove un-needed pixels from the hands   * Remove un-needed pixels from the hands
-  * +  * **wink** animation should have eyes go: FULLY-OPEN, PARTIAL(one eye only), CLOSED
 ====== Aseprite Skin Scripts ====== ====== Aseprite Skin Scripts ======
 [[https://github.com/thelastconflict/skin-scripts]] [[https://github.com/thelastconflict/skin-scripts]]
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 ===== Base Reference Skins ===== ===== Base Reference Skins =====
 {{ :base-sheila.ase | Sheila ase }} {{ :base-sheila.ase | Sheila ase }}
 +
 +{{ :cop-male.ase | Cop Male ase }}
 +
 +===== Zombify =====
 +
 +{{:zed-face-sample-areas.png?nolink&400 |}}
 +The Zombifier script will replace colors of the face from sampling the following positions unless stated otherwise:
 +  * Last chin (in red) (15, 13)
 +  * Lower side cheek (in green) (14, 12)
 +  * Nose (in blue) (15, 11)
 +  * Below Eye (in Pink) (14, 11)
  • skins.txt
  • Last modified: 2023/03/24 03:44
  • by admin