skins

This is an old revision of the document!


Animation States

  1. blink
  2. drawn
  3. hurtidle
  4. hurtwalk
  5. idle (OPTIONAL, defaults to blink if none)
  6. run (OPTIONAL DETAIL)
  7. sleep
  8. tiredidle (OPTIONAL DETAIL)
  9. walk
  10. wink
  11. handgun
  12. machineh
  13. melee
  14. shotgun

Credits to .foxel, Marcus, and Cheery

  • tiredidle 1st frame should have the stomach area be pushed down by 1 pixel, while 2nd frame resumes back to normal
  • hurtwalk and hurtidle should have their eyes 1 pixel lower(unless your skin is masked or helmeted)
  • blink animations, providing the eyes are 2px tall should must go eyes go: FULLY-OPEN PARTIAL CLOSED PARTIAL FULLY-OPEN
  • skins.1663188557.txt.gz
  • Last modified: 2022/09/14 20:49
  • by admin